Mostostal TALENT PROGRAM City of Development
Mostostal TALENT PROGRAM what were its goals? We worked with a group of 45 people selected by the organization, with the highest potential. These are representatives of engineers, managers and HighPotencials from all divisions of Mostostal Warsaw. The cycle of development activities was planned for 9 months. One of the reasons for introducing the MOSTOSTAL […]
View moreGamification of onboarding – case study PKP
Gamification of onboarding at PKP The goal of the project was to effectively integrate new employees into the organization through an engaging and rationalized onboarding process. Through it, PKP wanted to give the process a knowledge consistency and gain organizational agility in the implementation of newly hired members of the company. A randomized platform through […]
View moreSales gamification at Inter Cars
Sales gamification at Inter Cars Firma motoryzacyjna i branża automotive stawia przed sprzedawcami wyzwanie. Jeden samochód ma około 30 000 podzespołów. Istnieją także różne modele samochodów i każdy z nich potrzebuje różnych części. Rynek jest podzielony też na różnych dostawców, co sprawia, że oferta części zamiennych jest bardzo bogata. Struktura firmy Klienta jest rozproszona, a […]
View moreCase study gamification Alior Bank Call Center department
Challenges: gamification at Alior Bank Alior Bank has decided to carry out another amalgamated online project with us. Our client is meeting customers’ expectations and undergoing a transformation into a financial-technology company. This is the bank’s next step in building a modern, customized offering. What was key for Alior Bank this time? Educating contact center […]
View moreORLEN – gamification of knowledge about project management and innovation
Gamification of project management knowledge and innovation. The OFFshore GAME gamification was a project aimed at several hundred PKN ORLEN specialists, where the storyline and game mechanics helped develop competencies: INNOVATION AND PROJECT MANAGEMENT All set in the context of a new strategy – players through their tasks on the platform build wind farms in […]
View moreOnboading gamification – Alior Bank
Onboading gamification – Alior Bank The onbarding process is divided in the bank into onsite – introductory training and online activities that last 3 months. Each month, each new group, after undergoing a hybrid training cycle, begins a feature journey in search of. The Complete Banker Rule. Each week each implementation group has a new […]
View moreUDT Leader – Innovative development of managerial competence
About the project The Office of Technical Inspection (UDT) took on the challenge of developing the managerial competencies of its executives, choosing a unique combination of online development through the LeadVenture platform and intensive Espresso Session workshops. The goal of the project was to exploit the synergy between dynamic game-based learning and practical knowledge consolidation […]
View moreGamification for KRD sales managers
How to develop the leadership skills of sales managers? Our client, the National Debt Register, used a gamification platform as a follow-up to a leadership training project. After the on-site training sessions were completed, the entire group was invited to a role-playing gamification in a spy atmosphere. We develop competencies together: Leadership Manager coach Feedback […]
View moreHybrid work model gamification move for mBank
How to encourage employees to return to the office? How to choose together with them the optimal working model for both parties? How to familiarize them with the structure of the new office? The project team responsible for this project wanted to move a large part of the headquarters staff through an important change. This […]
View moreCase study Grecos Gamification of Grecos Adventure sales
Grecos Adventure – gamification and adventure for agents in the sales network. Challenges. Tour operator Grecos has set its sights on gamification with Westhill, a program designed specifically for travel agents with whom Grecos works. The project addressed the area of: Gamification of sales.Gamification is, on the one hand, an additional motivation for partners, on […]
View moreBank Millennium gamification LET’S STAY WINNING
What was the purpose of the Bank Millennium gamification project? The goal of the project for Millennium Bank, was to refresh knowledge within the organization, strengthen the Everyday Banking Model and remind Employees of the Customer Service Standards model – so we were learning a model for opening a relationship with a new Customer. Undeniably, […]
View moreVGL Adventure! Knowledge through a gamification platform
WHAT CHALLENGES DID WE HAVE? What was the goal of the VGL Adventure project? VGL GROUP is growing rapidly and has a dispersed geographic structure. Therefore, it also has challenges. One of them: how to reach all employees of the organization with uniform implementation and, above all, development training? The logistics industry is characterized by […]
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