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March 16, 2024

Deloitte ‘Deal Maker’

Gamification of recruitment and pre-onboarding at Deloitte Deloitte’s Financial Advisory Department faces the challenge of recruiting the best graduates from selected economic fields. These are demanding, young and highly intelligent candidates who are not easy to interest and attract. The project aimed to select only those who are truly committed and who can substantively assimilate […]

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March 26, 2024

ING Bank project ‘Fast track to CX passion’

About For ING Bank, we carried out an extremely interesting, orchestrated, hybrid project for more than a year. Its goal was to build awareness and knowledge among the Bank’s leaders regarding Customer Experience Management. Challenge The aim of the project was to build a culture focused on the customer experience. Solution The online platform was […]

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March 27, 2024

Saint Gobain ‘Program Compass’

About In this ongoing program for last 5 years and 15 editions we are preparing managers for the new role and introducing them to the tasks at their new job, in line with a consistent management model, based on the Approaches and Principles of Saint-Gobain Group. The primary objective of the programme is to help […]

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April 8, 2024

Leader AUCHAN ‘Talent Program’

About The ‘Auchan Leader’ project is a pioneering approach to leadership development, combining traditional training methods with modern technology. In this innovative talent programme, we focused on a hybrid development model, combining classroom workshops with gamification and microlearning on a dedicated platform. The aim was to develop key competences such as customer orientation, result, collaboration, […]

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May 7, 2024

Skanska ‘Safety Week’

International gamification on safety culture. The project aimed to educate and spread a culture of safety among Skanska employees as well as subcontractors, tenants and potential clients. The client decided on the online form of this project because it was an educational and engaging element during a difficult time of pandemic. It was necessary to […]

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May 7, 2024

Demant Values – Modern implementation of values!

Modern implementation of value! Demant, a global leader in the hearing prototyping industry with more than a century of history, regularly adapts to rapidly changing market conditions through transformation and restructuring processes. The latest change, involving the integration of the Polish branch into the company’s global structure, entailed not only a name change, but also […]

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May 8, 2024

KGHM – 2nd edition of ‘Competent in the Industry’

Competent in the industry is a development adventure aimed at building knowledge about KGHM's employer, processes, products, history and traditions. At the same time, the development was about soft skills: good communication, planning, effective learning.

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May 27, 2024

Leroy Merlin talent program – Leader of the Future

How to prepare learning well in the online world by hybridly combining e-learning with training, coaching, diagnostics? Leroy Merlin periodically prepares a group of High Potentials (Talent) managers for a new role. It prepares for a new role, for the Future! And what is it? It’s being a Leader who, of course, knows how to […]

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June 4, 2024

Revolution in compliance training!

Revolution in compliance training! We were faced with the challenge of creating an unconventional educational project for one of our key clients – a national company whose main business areas are numbers games, cash lotteries and betting. The project was designed to teach employees about compliance and ethics, but in a much more engaging way […]

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June 13, 2024

Case study Decathlon gamification Leadership Academy

Decathlon Leader Academy – what was the purpose of the project? The gamification of the Leader Academy project was intended to support the client’s mission. For Decathlon Poland it is: Make sport accessible to all. This idea also guided our joint development project, for Decathlon Leaders. The goal was to prepare the Leaders to be […]

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June 13, 2024

Onboarding gamification in RELAY, INMEDIO, SO!COFFEE stores

Tour De Lagardere: what were our goals and challenges in the onboarding gamification project? Lagardere’s two-season gamification tour of Europe was a comprehensive gamification project for the implementation of new employees. At the same time, it was also available as a knowledge base for current salespeople/Tour De Lagardere is an implementation for the Retail industry. […]

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June 13, 2024

Mostostal TALENT PROGRAM City of Development

Mostostal TALENT PROGRAM what were its goals? We worked with a group of 45 people selected by the organization, with the highest potential. These are representatives of engineers, managers and HighPotencials from all divisions of Mostostal Warsaw. The cycle of development activities was planned for 9 months. One of the reasons for introducing the MOSTOSTAL […]

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